Here at Packme, we believe that the packs we create should be educational as well as fun. To ensure we do this right we talk to head-teachers, teachers and school governors about how best to achieve this while incorporating the requirements of Keystage 1 and 2.
It is because of this guidance from educational professionals that you’ll not find any of our packs attempting to replicate a lesson, or talk in a condescending manner to children. Instead, our packs aim to complement the classroom environment by adopting the principles of kinaesthetic learning; learning by doing.
The activities and puzzles we design are aimed at engaging with children through fun in a factual, stimulating manner that often incorporates friendly, positive role models in the form of the characters and a narrative thread. In a typical activity pack children are offered the opportunity to play with letters and sounds to support phonics, investigate numbers and number patterns, and develop hand-eye co-ordination through colouring, drawing and mazes. Games that require additional players encourage logical thinking and social skills through being a team player, while some of our word-based games help children read for meaning to develop comprehension skills.
However, at no stage are the children aware of this learning because it’s not presented as a lesson - that’s not why they’ve been given the pack. They’ve been given the pack to entertain them, and a good pack, with plenty to read, do, discover and share, delivers this learning through the engagement with that child. Children learn through play, and our packs achieve this by stimulating them with creative thinking, problem solving, clear and readable activities, and engaging characters.
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